![]() Very time consuming and very deadly as the game doesn't pause while you're doing this. To craft an item you'll first have to find it on the long list of items, select it, then go to a another menu to select "Craft". This means that you'll have to navigate through multiple pages if you want to craft anything. And you'll spend far too much time in the menus even without having to check weapon stats.Ī controller only has so many buttons too, so you're restricted to few shortcuts. When you can't feel the difference between a sledgehammer and a wooden club you'll have to use the messy UI to see which one does most damage. Even your fairly extensive arsenal of weapons suffers because of this shortcoming. Seeing as the variation in terms of enemies is less than stellar, you'll get tired of fighting zombies after a few hours. This, combined with unresponsive controls, makes the combat feel clunky and repetitive. There's only one attack animation, and landing a blow lacks impact. Having the time left to death represented by a meter counting down while we fight our way through zombies and looking for medicine gives an extra edge to the experience. Some will hate it, others love it we find it enthralling. During our time with the game we've died of infections, dysentery and other nasty stuff you don't want to contract in a world where antibiotics are few and far between. If you're still not listening you'll eventually die.ĭiseases and injuries are also a concern. Fail to listen to your body's needs and your stats will drop. Too hot? Take of your armour, or build something that'll give you some shade. ![]() Too cold? Craft warmer clothing out of animal hides or cotton flowers. The temperature also affects you, so you'll have to dress for the occasion. To avoid hunger and thirst you'll have to hunt for animals, gather vegetables or search deserted buildings for cans of meatballs and the like. Pretty much every part of the environment can be harvested to be used in a multitude of ways. As mentioned above the zombies aren't your only concern. Your goal is simple enough survive as long as you can. An interesting concept, but one that unfortunately suffers due to outdated graphics, severe technical problems, and a lack of polish.įortunately things aren't that bad in terms of the gameplay loop. Eating, drinking, building shelter, crafting clothes and weapons it's all part of the experience. The Fun Pimps' survival/crafting game is set in a semi-realistic world where you'll have to behave as if it was real life. Said scenario was fairly common during our time with 7 Days to Die. Our spiked baseball bat doesn't land a single hit, the screen freezes and we find ourselves dead on the ground. We keep pushing the attack button, hoping to land a finishing blow before the thing removes our last sliver of health. Suddenly an Infected Nurse Zombie spawns right in front of us. What's that noise?! A zombie?! Where is it? There's nothing to see for miles. Our pack is filled with weapons and resources. We stash it in our backpack and go out through the front door. But if we eat it it'll also dehydrate us 10 points, something we can't afford right now with our dysentery at full effect. There it is! A box of chilli beans was hiding itself in the bottom right drawer. The clock ticks ever closer to midnight, and we need to get back to base before then. Our stomach is screaming for food as we search every inch of the abandoned house.
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